This is some more 3D work that I've done in 3D Studio MAX. These are renderings of a low-poly airforce pilot. I actually rendered these images when I was in grade 12, this was for my Visual Arts Computer program. I only recently recovered the files, which were buried in my hardrive. I also fooled around with the "bones" feature in 3D Studio MAX, which is why the pilots arm is lifted up like that. Can't wait to start doing 3D in DMA!
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